Commit d385dad0 by BellCodeEditor

save project

parent 49a37753
Showing with 16 additions and 1 deletions
...@@ -19,12 +19,27 @@ hero = [pygame.image.load('hero1.png'), ...@@ -19,12 +19,27 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
y = 400
jump = "running"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jump = "up"
if jump = "up":
if y>150:
y -= 5
else:
jump = "down"
if jump = "down":
if y<400:
y += 5
else:
jump = "running"
uokong = hero[index] uokong = hero[index]
index+=1 index+=1
......
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