Commit 1adf3cd1 by BellCodeEditor

save project

parent 2d6081ed
Showing with 22 additions and 8 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
import json
pygame.init() # 初始化 pygame.init() # 初始化
class Block(pygame.sprite.Sprite): # 障碍物精灵类 class Block(pygame.sprite.Sprite): # 障碍物精灵类
...@@ -52,13 +52,13 @@ time = 0 ...@@ -52,13 +52,13 @@ time = 0
gamestate = True gamestate = True
score = 0 score = 0
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
with open('record.txt','r',encoding='utf-8')as f: with open('record.txt','r',encoding='utf-8') as f:
content = f.read() content = f.read()
print(content)
record = json.loads(content) record = json.loads(content)
one = record["第一名"] one = record["第1名"]
two = record["第二名"] two = record["第2名"]
three = record["第3名"]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -122,6 +122,20 @@ while True: ...@@ -122,6 +122,20 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束 gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200)) screen.blit(gameover, (400, 200))
gamestate = False gamestate = False
if score > three:
if score>one:
record["第1名"] = score
record["第2名"] = one
record["第3名"] = two
elif score > two:
record["第2名"] = score
record["第3名"] = two
else:
record["第3名"] = score
record = json.dumps(record,ensure_ascii=False)
with open("record.txt","w",encoding='utf-8') as f:
f.write(record)
else: else:
if sprite.rect.x + sprite.rect.width < wukong.rect.x: if sprite.rect.x + sprite.rect.width < wukong.rect.x:
score += sprite.score score += sprite.score
......
{"第1名": 0, "第2名": 0, "第3名": 0} {"第1名": 1, "第2名": 1, "第3名": 0}
\ No newline at end of file \ No newline at end of file
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