Commit e6cc9958 by BellCodeEditor

save project

parent fbef301b
Showing with 4 additions and 15 deletions
import pygame
from pygame import locals
import random
import jion
pygame.init() # 初始化
class Block(pygame.sprite.Sprite): # 障碍物精灵类
......@@ -54,13 +54,6 @@ score = 0
block_list =pygame.sprite.Group() # 创建精灵组
with open('score.txt','r',encoding='utf-8') as f:
content = f.read()
record = jion.loads(content)
one = content["第1名"]
two = content["第2名"]
thr = content["第3名"]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -129,13 +122,8 @@ while True:
score += sprite.score == 0
print(score)
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(880,20))
scoreSurf = basic_font.render("分数:"+str(one),True,(255,0,0))
screen.blit(scoreSurf,(880,50))
scoreSurf = basic_font.render("分数:"+str(twp),True,(255,0,0))
screen.blit(scoreSurf,(880,80))
scoreSurf = basic_font.render("分数:"+str(thr),True,(255,0,0))
screen.blit(scoreSurf,(880,110))
screen.blit(scoreSurf,(850,20))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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