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Commit
db895aba
authored
a year ago
by
BellCodeEditor
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8584ad92
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my_game.py
my_game.py
View file @
db895aba
import
pygame
from
pygame
import
locals
import
random
import
json
pygame
.
init
()
# 初始化
class
Block
(
pygame
.
sprite
.
Sprite
):
# 障碍物精灵类
...
...
@@ -54,6 +54,13 @@ gamestate = True
score
=
0
old_score
=
0
block_list
=
pygame
.
sprite
.
Group
()
# 创建精灵组
wite
open
(
'record.txt'
,
'r'
,
encoding
=
'utf-8'
)
as
f
:
content
=
f
.
read
()
record
=
json
.
loads
(
content
)
one
=
record
[
"第一名"
]
two
=
record
[
"第二名"
]
three
=
record
[
"第二名"
]
while
True
:
for
event
in
pygame
.
event
.
get
():
...
...
@@ -124,6 +131,19 @@ while True:
gamestate
.
score
=
0
scoreSurf
=
basic_font
.
render
(
"分数:"
+
str
(
score
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
850
,
20
))
scoreSurf
=
basic_font
.
render
(
"第一名:"
+
str
(
score
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
850
,
50
))
scoreSurf
=
basic_font
.
render
(
"第二名:"
+
str
(
score
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
850
,
80
))
scoreSurf
=
basic_font
.
render
(
"第三名:"
+
str
(
score
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
850
,
110
))
# 刷新画面
pygame
.
display
.
update
()
...
...
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