Commit bea7ef90 by BellCodeEditor

save project

parent d20ed24f
Showing with 15 additions and 2 deletions
import pygame
from pygame import locals
import random
import json
pygame.init() # 初始化
class Block(pygame.sprite.Sprite): # 障碍物精灵类
......@@ -57,6 +57,13 @@ old_score = 0
speed = 8
block_list =pygame.sprite.Group() # 创建精灵组
with open('record.txt','r',encoding='utf-8') as f:
content = f.read()
record = json.loads(content)
one = record["第1名"]
two = record["第2名"]
three = record["第3名"]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -131,7 +138,12 @@ while True:
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
scoreSurf = basic_font.render("第一名:"+str(one),True,(255,0,0))
screen.blit(scoreSurf,(850,50))
scoreSurf = basic_font.render("第二名:"+str(two),True,(255,0,0))
screen.blit(scoreSurf,(850,80))
scoreSurf = basic_font.render("第三名:"+str(three),True,(255,0,0))
screen.blit(scoreSurf,(850,110))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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