Commit be343c5f by BellCodeEditor

auto save

parent 5bfaa218
Showing with 25 additions and 5 deletions
import pygame
from pygame import locals
import random
import json
pygame.init() # 初始化
......@@ -55,6 +56,12 @@ old_sorre = 0
audio_player = pygame.mixer.Sound("score.wav")
block_list =pygame.sprite.Group() # 创建精灵组
with open ("record.txt",'r',encoding='utf-8') as f:
content = f.read()
record = json.loads(content)
one = record["第1名"]
two = record["第2名"]
three = record["第3名"]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -119,6 +126,19 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200))
gamestate = False
if score > one:
record['第1名'] = score
record['第2名'] = one
record['第3名'] = two
elif score > two:
record['第2名'] = score
record['第3名'] = two
elif score > three:
record['第3名'] = score
record = json.dumps(record,ensure_ascii=False)
with open ("record.txt",'w',encoding='utf-8') as f2:
f2.write(record)
else:
if sprite.rect.x + sprite.rect.width < wukong.rect.x:
score = score + sprite.score
......@@ -130,11 +150,11 @@ while True:
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
scoreSurf2 = basic_font.render("第1名:"+str(score),True,(255,0,0))
scoreSurf2 = basic_font.render("第1名:"+str(one),True,(255,0,0))
screen.blit(scoreSurf2,(850,50))
scoreSurf3 = basic_font.render("第2名:"+str(score),True,(255,0,0))
scoreSurf3 = basic_font.render("第2名:"+str(two),True,(255,0,0))
screen.blit(scoreSurf3,(850,80))
scoreSurf4 = basic_font.render("第3名:"+str(score),True,(255,0,0))
scoreSurf4 = basic_font.render("第3名:"+str(three),True,(255,0,0))
screen.blit(scoreSurf4,(850,110))
# 刷新画面
......
{"第1名": 0, "第2名": 0, "第3名": 0}
\ No newline at end of file
{"第1名": 2, "第2名": 2, "第3名": 1}
\ No newline at end of file
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