Commit bcc60ffb by BellCodeEditor

save project

parent 14b7f52e
Showing with 17 additions and 4 deletions
......@@ -49,8 +49,8 @@ jumpState = "runing"
t = 30
road_x = 0
bg_x = 0
time = 0]
thr = record["第
time = 0
gamestate = True
score=0
block_list =pygame.sprite.Group() # 创建精灵组
......@@ -58,7 +58,8 @@ with open('record.txt','r',encoding = 'utf-8') as f:
content = f.read()
record = json.loads(content)
one = record["第1名"]
two = record["2"3名"]
two = record["第2名"]
thr = record["第3名"]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -122,8 +123,20 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200))
gamestate = False
if score >three:
if score >thr:
if score > one:
record["第1名"] = score
record["第2名"] = one
record["第3名"] = two
elif score > two:
record["第2名"] = score
record["第3名"] = two
else:
record["第3名"] = score
content =json.dumps(record,ensure_ascii=False)
with open('record.txt','w',encoding = 'utf-8') as f:
f.write(content)
else:
if(sprite.rect.x +sprite.rect.width) < wukong.rect.x:
......
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