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Commit
aa7313ea
authored
a year ago
by
BellCodeEditor
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my_game.py
my_game.py
View file @
aa7313ea
import
pygame
from
pygame
import
locals
import
random
import
json
pygame
.
init
()
# 初始化
...
...
@@ -52,13 +53,15 @@ time = 0
gamestate
=
True
score
=
0
block_list
=
pygame
.
sprite
.
Group
()
# 创建精灵组
with
open
(
'record.txt'
,
'r'
,
encoding
=
'utf-8'
)
as
f
:
content
=
f
.
read
()
print
(
content
)
record
=
json
.
loads
(
content
)
one
=
record
[
"第一名"
]
two
=
record
[
"第二名"
]
one
=
record
[
"第1名"
]
two
=
record
[
"第2名"
]
three
=
record
[
"第3名"
]
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
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