Commit aa7313ea by BellCodeEditor

auto save

parent 07ad8000
Showing with 6 additions and 3 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
import json
pygame.init() # 初始化 pygame.init() # 初始化
...@@ -52,13 +53,15 @@ time = 0 ...@@ -52,13 +53,15 @@ time = 0
gamestate = True gamestate = True
score = 0 score = 0
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
with open('record.txt','r',encoding='utf-8')as f: with open('record.txt','r',encoding='utf-8')as f:
content = f.read() content = f.read()
print(content) print(content)
record = json.loads(content) record = json.loads(content)
one = record["第一名"] one = record["第1名"]
two = record["第二名"] two = record["第2名"]
three = record["第3名"]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
......
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