Commit 4f0265c8 by BellCodeEditor

save project

parent 6c7da15b
Showing with 5 additions and 2 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
import json
pygame.init() # 初始化 pygame.init() # 初始化
score=0 score=0
old_score=0 old_score=0
...@@ -54,7 +54,10 @@ time = 0 ...@@ -54,7 +54,10 @@ time = 0
gamestate = True gamestate = True
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
with open('record.txt','r',encoding='utf-8')as f:
content=f.read()
record=json.loads(content)
one=ercord['第一名']
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment