Commit 466dca88 by BellCodeEditor

save project

parent 75eaf81f
Showing with 15 additions and 0 deletions
import pygame
from pygame import locals
import random
import json
pygame.init() # 初始化
......@@ -57,6 +58,14 @@ oldscore=0
block_list =pygame.sprite.Group() # 创建精灵组
with open('record.txt','r',encoding='utf-8')as f:
content=f.read()
record=json.loads(content)
one=record["第1名"]
two=record["第2名"]
three=record["第3名"]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -132,6 +141,12 @@ while True:
oldscore=score
scoreaa=basic_font.render("分数"+str(score),True,(255,255,255))
screen.blit(scoreaa,(880,20))
scoreaa=basic_font.render("第1名"+str(one),True,(255,255,255))
screen.blit(scoreaa,(880,50))
scoreaa=basic_font.render("第2名"+str(two),True,(255,255,255))
screen.blit(scoreaa,(880,80))
scoreaa=basic_font.render("第3名"+str(three),True,(255,255,255))
screen.blit(scoreaa,(880,110))
# 刷新画面
pygame.display.update()
......
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