Commit 2c9f814f by BellCodeEditor

save project

parent e185e786
Showing with 13 additions and 1 deletions
import pygame
from pygame import locals
import random
import json
pygame.init() # 初始化
......@@ -57,7 +58,12 @@ speed = 8
old_score = 0
block_list = pygame.sprite.Group() # 创建精灵组
with open('record.txt','r',encoding='utf-8') as f:
content = f.read()
record = json.loads(content)
one = record['第1名']
two = record['第2名']
three = record['第3名']
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -133,6 +139,12 @@ while True:
# 分数
scoreSurf = basic_font.render("分数:"+str(score), True, (255, 255, 255))
screen.blit(scoreSurf, (880,20))
scoreSurf = basic_font.render("第1名:"+str(one), True, (255, 255, 255))
screen.blit(scoreSurf, (880,50))
scoreSurf = basic_font.render("第1名:"+str(two), True, (255, 255, 255))
screen.blit(scoreSurf, (880,80))
scoreSurf = basic_font.render("第1名:"+str(three), True, (255, 255, 255))
screen.blit(scoreSurf, (880,110))
# 刷新画面
pygame.display.update()
......
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