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Commit 2699e4a1 authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent c7c56d8d c102547l1437p256a14522/wx952274
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Showing with 15 additions and 4 deletions
  • my_game.py
my_game.py
View file @ 2699e4a1
......@@ -55,7 +55,12 @@ score=0
old_score=score
block_list =pygame.sprite.Group() # 创建精灵组
with open
with open ('record.txt','r',encoding='utf-8') as f:
content = f.read()
record = json.loads(content)
one = content["第1名"]
two = content["第2名"]
thr = content["第3名"]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -119,9 +124,14 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200))
gamestate = False
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
scoreSurf = basic_font.render("分数:"+str(score),True,(255,255,255))
screen.blit(scoreSurf,(880,20))
scoreSurf = basic_font.render("第1名:"+str(one),True,(255,255,255))
screen.blit(scoreSurf,(880,50))
scoreSurf = basic_font.render("第2名:"+str(two),True,(255,255,255))
screen.blit(scoreSurf,(880,80))
scoreSurf = basic_font.render("第3名:"+str(thr),True,(255,255,255))
screen.blit(scoreSurf,(880,110))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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