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Commit
0c7ade51
authored
Dec 02, 2021
by
BellCodeEditor
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parent
2ebebd93
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1 changed file
with
4 additions
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4 deletions
my_game.py
my_game.py
View file @
0c7ade51
...
...
@@ -14,7 +14,7 @@ class Block(pygame.sprite.Sprite): # 障碍物精灵类
# 障碍物绘制坐标
self
.
rect
.
x
=
1000
self
.
rect
.
y
=
500
-
self
.
rect
.
height
class
Player
(
pygame
.
sprite
.
Sprite
):
# 悟空
def
__init__
(
self
,
image
):
super
()
.
__init__
()
...
...
@@ -40,7 +40,7 @@ hero = [pygame.image.load('hero1.png'),
pygame
.
image
.
load
(
'hero3.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
##
basic_font = pygame.font.Font('STKAITI.TTF',32)
basic_font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
32
)
index
=
0
y
=
400
jumpState
=
"runing"
...
...
@@ -101,7 +101,6 @@ while True:
time
+=
1
if
time
>=
60
:
# 创建障碍物精灵
time
=
0
num
=
random
.
randint
(
0
,
50
)
if
num
>
20
:
...
...
@@ -121,4 +120,4 @@ while True:
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
FPS
.
tick
(
60
)
\ No newline at end of file
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