Commit 0c7ade51 by BellCodeEditor

save project

parent 2ebebd93
Showing with 4 additions and 4 deletions
......@@ -14,7 +14,7 @@ class Block(pygame.sprite.Sprite): # 障碍物精灵类
# 障碍物绘制坐标
self.rect.x = 1000
self.rect.y = 500 - self.rect.height
class Player(pygame.sprite.Sprite): # 悟空
def __init__(self, image):
super().__init__()
......@@ -40,7 +40,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
##basic_font = pygame.font.Font('STKAITI.TTF',32)
basic_font = pygame.font.Font('STKAITI.TTF',32)
index = 0
y = 400
jumpState = "runing"
......@@ -101,7 +101,6 @@ while True:
time += 1
if time >= 60: # 创建障碍物精灵
time = 0
num = random.randint(0,50)
if num > 20:
......@@ -121,4 +120,4 @@ while True:
# 刷新画面
pygame.display.update()
FPS.tick(60)
FPS.tick(60)
\ No newline at end of file
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