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Commit
0c17679c
authored
Apr 16, 2022
by
BellCodeEditor
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parent
7c145e22
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3 changed files
with
39 additions
and
7 deletions
k.py
my_game.py
record.txt
k.py
0 → 100644
View file @
0c17679c
import
json
jsonDate
=
'{"第一名":122,"第二名":109,"第三名":88}'
text
=
json
.
loads
(
jsonDate
)
print
(
"第一名"
,
text
[
"第一名"
])
print
(
"第二名"
,
text
[
"第二名"
])
print
(
"第三名"
,
text
[
"第三名"
])
\ No newline at end of file
my_game.py
View file @
0c17679c
...
...
@@ -15,7 +15,7 @@ class Block(pygame.sprite.Sprite): # 障碍物精灵类
self
.
rect
.
x
=
1000
self
.
rect
.
y
=
500
-
self
.
rect
.
height
self
.
score
=
1
class
Player
(
pygame
.
sprite
.
Sprite
):
# 悟空
class
Player
(
pygame
.
sprite
.
Sprite
):
# 悟空
def
__init__
(
self
,
image
):
super
()
.
__init__
()
# 加载悟空精灵图像
...
...
@@ -51,9 +51,14 @@ bg_x = 0
time
=
0
gamestate
=
True
speed
=
8
old_score
=
0
p
=
0
block_list
=
pygame
.
sprite
.
Group
()
# 创建精灵组
with
open
(
'record.txt'
,
'r'
,
encoding
=
'utf_8'
)
as
f
:
contnet
=
f
.
read
()
record
=
json
.
loads
(
contnet
)
one
=
record
[
"第1名"
]
two
=
record
[
"第2名"
]
thr
=
record
[
"第3名"
]
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
@@ -118,15 +123,34 @@ while True:
gameover
=
pygame
.
image
.
load
(
'gameover.png'
)
# 游戏结束
screen
.
blit
(
gameover
,
(
400
,
200
))
gamestate
=
False
if
score
>
one
:
record
[
"第1名"
]
=
score
record
[
"第2名"
]
=
one
record
[
"第3名"
]
=
two
elif
score
>
two
:
record
[
"第2名"
]
=
score
record
[
"第3名"
]
=
two
else
:
record
[
"第3名"
]
=
score
text
=
json
.
dumps
(
record
,
ensure_ascii
=
False
)
with
open
(
'record.txt'
,
'w'
,
encoding
=
'utf_8'
)
as
f
:
f
.
write
(
text
)
else
:
if
sprite
.
rect
.
x
+
sprite
.
rect
.
width
<
wukong
.
rect
.
x
:
score
+=
sprite
.
score
sprite
.
score
=
0
speed
=
8
+
score
//
3
if
p
<
score
:
score_audio
.
play
()
p
=
score
scoreSurf
=
basic_font
.
render
(
"分数:"
+
str
(
score
),
True
,(
255
,
0
,
0
))
screen
.
blit
(
scoreSurf
,(
850
,
20
))
if
score
>
old_score
:
score_audio
.
play
()
scoreSurf
=
basic_font
.
render
(
"第1名:"
+
str
(
one
),
True
,(
255
,
0
,
0
))
screen
.
blit
(
scoreSurf
,(
850
,
50
))
scoreSurf
=
basic_font
.
render
(
"第2名:"
+
str
(
two
),
True
,(
255
,
0
,
0
))
screen
.
blit
(
scoreSurf
,(
850
,
80
))
scoreSurf
=
basic_font
.
render
(
"第3名:"
+
str
(
thr
),
True
,(
255
,
0
,
0
))
screen
.
blit
(
scoreSurf
,(
850
,
110
))
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
\ No newline at end of file
record.txt
View file @
0c17679c
{"第1名": 0, "第2名": 0, "第3名": 0}
\ No newline at end of file
{"第1名": 2, "第2名": 0, "第3名": 0}
\ No newline at end of file
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