Commit fcac584b by BellCodeEditor

save project

parent 8df12cd4
Showing with 8 additions and 2 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
import json
pygame.init() # 初始化 pygame.init() # 初始化
class Block(pygame.sprite.Sprite): # 障碍物精灵类 class Block(pygame.sprite.Sprite): # 障碍物精灵类
...@@ -57,6 +57,12 @@ score =0 ...@@ -57,6 +57,12 @@ score =0
speed = 8+score//3 speed = 8+score//3
old_score=0 old_score=0
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
with open("record.txt","r",encoding="utf-8") as f:
content = f.read()
record=json.loads(content)
one = content["第一名"]
two = content["第二名"]
three = content["第三名"]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -131,7 +137,7 @@ while True: ...@@ -131,7 +137,7 @@ while True:
if score>old_score: if score>old_score:
score_audio.play() score_audio.play()
scoresurf= basic_font.render("分数"+str(score),True,(255,255,255)) scoresurf= basic_font.render("分数"+str(score),True,(255,255,255))
......
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