Commit ee1a78ac by BellCodeEditor

save project

parent 8dede913
Showing with 39 additions and 8 deletions
import pygame
from pygame import locals
import random
import json
pygame.init() # 初始化
class Block(pygame.sprite.Sprite): # 障碍物精灵类
......@@ -41,7 +41,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
basic_font=pygame.font.Font("STKAITI.TTF")
# basic_font=pygame.font.Font("STKAITI.TTF")
index = 0
y = 400
jumpState = "runing"
......@@ -54,6 +54,12 @@ score=0
speed=8
block_list =pygame.sprite.Group() # 创建精灵组
with open('record.txt','r',encoding='utf-8') as f:
content=f.read()
record=json.loads(content)
one=record["第一名"]
two=record["第二名"]
three=record["第三名"]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -63,7 +69,7 @@ while True:
if jumpState == "runing":
if event.key == locals.K_SPACE:
jumpState = "up"
speed=8+score//3
speed=8+score//3
# 悟空造型
wukong = Player(hero[index])
if jumpState == "runing": # 跑步状态下
......@@ -117,15 +123,39 @@ speed=8+score//3
gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200))
gamestate = False
if score>three:
if score>one:
record["第1名"]=score
record["第2名"]=one
record["第3名"]=two
elif score>two:
record["第2名"]=score
record["第3名"]=two
else:
record["第3名"]=score
record=json.dumps(record,ensure_ascii=False)
with open("record.txt","w",encoding='utf-8') as f:
f.write(record)
else:
if sprite.rect.x+sprite.rect.width<wukong.rect.x:
score+=sprite.score
sprite.score=0
print(score)
# 刷新画面
pygame.display.update()
FPS.tick(60)
if score>old_score:
score_audio.play()
score_audio.Play()
old_score=score
score=basic_font.render("分数:"+str(score),True,(255,255,255))
score.blit(scoreSurf,(880,20))
score=basic_font.render("第一名:"+str(one),True,(255,255,255))
score.blit(scoreSurf,(880,50))
score=basic_font.render("第二名:"+str(two),True,(255,255,255))
score.blit(scoreSurf,(880,80))
score=basic_font.render("第三名:"+str(three),True,(255,255,255))
score.blit(scoreSurf,(880,110))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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