Commit e60b27de by BellCodeEditor

save project

parent 3bddf2a5
Showing with 8 additions and 8 deletions
import pygame
from pygame import locals
import random
import json
pygame.init() # 初始化
class Block(pygame.sprite.Sprite): # 障碍物精灵类
......@@ -55,12 +55,12 @@ score=0
old_score=0
block_list =pygame.sprite.Group()
# 创建精灵组
with open('record.txt','r',encoding='utf-8') as f:
with open('record.txt','r',encoding='utf-8') as f:
content=f.read()
record=json.loads(content)
one=content['第一名']
two=content['第二名']
thr=content['第三名']
one=record['第1名']
two=record['第2名']
thr=record['第3名']
......@@ -134,11 +134,11 @@ while True:
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(880,20))
scoreSurf = basic_font.render("第一名:"+str(score),True,(255,0,0))
scoreSurf = basic_font.render("第一名:"+str(one),True,(255,0,0))
screen.blit(scoreSurf,(880,50))
scoreSurf = basic_font.render("第二名:"+str(score),True,(255,0,0))
scoreSurf = basic_font.render("第二名:"+str(two),True,(255,0,0))
screen.blit(scoreSurf,(880,80))
scoreSurf = basic_font.render("第三名:"+str(score),True,(255,0,0))
scoreSurf = basic_font.render("第三名:"+str(thr),True,(255,0,0))
screen.blit(scoreSurf,(880,110))
if score > old_score:
score_audio.play()
......
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