Commit d6e5a7ac by BellCodeEditor

save project

parent 32ed2587
Showing with 0 additions and 1 deletions
......@@ -131,7 +131,6 @@ while True:
if sprite.rect.x <= 0-sprite.rect.width:
sprite.kill()
if pygame.sprite.collide_rect(wukong, sprite): # 精灵碰撞检测
gameover = load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200))
gamestate = False
else:
......
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