Commit 88ac9a3b by BellCodeEditor

auto save

parent 405b4269
Showing with 0 additions and 10 deletions
......@@ -14,7 +14,6 @@ class Block(pygame.sprite.Sprite): # 障碍物精灵类
# 障碍物绘制坐标
self.rect.x = 1000
self.rect.y = 500 - self.rect.height
self.score = 1
class Player(pygame.sprite.Sprite): # 悟空
def __init__(self, image):
......@@ -41,7 +40,6 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
pygame
basic_font = pygame.font.Font('STKAITI.TTF',32)
index = 0
y = 400
......@@ -51,9 +49,6 @@ road_x = 0
bg_x = 0
time = 0
gamestate = True
x1 = 0
x2 = 0
score = 0
block_list =pygame.sprite.Group() # 创建精灵组
......@@ -120,11 +115,6 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200))
gamestate = False
else:
if sprite.rect.x + sprite.rect.width < wukong.rect.x:
score += sprite.score
sprite.score = 0
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
......
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