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Commit 7a57dcf3 authored 4 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 33ca308c
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Showing with 17 additions and 2 deletions
  • my_game.py
my_game.py
View file @ 7a57dcf3
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
import json
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
...@@ -24,6 +25,13 @@ new_score = 0 ...@@ -24,6 +25,13 @@ new_score = 0
old_score = 0 old_score = 0
score_music = pygame.mixer.Sound('score.wav') score_music = pygame.mixer.Sound('score.wav')
sss = pygame.font.Font('STKAITI.TTF',20) sss = pygame.font.Font('STKAITI.TTF',20)
with open('record.txt','r',encoding='utf-8')as text:
text_read=text.read()
text_loads=json.loads(text_read)
one = text_loads['第1名']
two = text_loads['第2名']
three = text_loads['第3名']
class Block(pygame.sprite.Sprite): class Block(pygame.sprite.Sprite):
def __init__(self,image1,image2,image3): def __init__(self,image1,image2,image3):
super().__init__() super().__init__()
...@@ -115,6 +123,13 @@ while True: ...@@ -115,6 +123,13 @@ while True:
speed=speed+new_score//3 speed=speed+new_score//3
score_music.play() score_music.play()
text=sss.render('SCORE:'+str(new_score),True,(0,0,0)) text=sss.render('SCORE:'+str(new_score),True,(0,0,0))
one_score=sss.render('第一名:'+str(one),True,(0,0,0))
two_score=sss.render('第二名:'+str(two),True,(0,0,0))
three_score=sss.render('第三名:'+str(three),True,(0,0,0))
screen.blit(text,(0,0)) screen.blit(text,(0,0))
screen.blit(one_score,(900,0))
screen.blit(two_score,(900,30))
screen.blit(three_score,(900,60))
pygame.display.update()# 刷新画面 pygame.display.update()# 刷新画面
FPS.tick(50) FPS.tick(50)
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