Commit 5eed7227 by BellCodeEditor

save project

parent c884bf65
Showing with 6 additions and 2 deletions
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...@@ -42,7 +42,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -42,7 +42,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
basic_font = pygame.font.Font('STKAITI.TTF',32) basic_font = pygame.font.Font('STKAITI.TTF',32)
ooop=pygame.mixer.load('score.wav') ooop=pygame.mixer.Sound('score.wav')
index = 0 index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
...@@ -55,6 +55,7 @@ x1=0 ...@@ -55,6 +55,7 @@ x1=0
x2=0 x2=0
score = 0 score = 0
speed=8 speed=8
old_score=0
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
while True: while True:
...@@ -124,8 +125,11 @@ while True: ...@@ -124,8 +125,11 @@ while True:
else: else:
if sprite.rect.x + sprite.rect.width < wukong.rect.x: if sprite.rect.x + sprite.rect.width < wukong.rect.x:
score+=sprite.score score+=sprite.score
sprite.score=0 sprite.score=0
print(score) if score > old_score:
ooop.play()
old_score=score
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20)) screen.blit(scoreSurf,(850,20))
......
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