Commit 4d3a885f by BellCodeEditor

save project

parent b714c3a3
Showing with 17 additions and 2 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
import json
pygame.init() # 初始化 pygame.init() # 初始化
...@@ -57,6 +58,13 @@ old_score = score ...@@ -57,6 +58,13 @@ old_score = score
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
with open('record.txt','r',encoding='utf-8') as f:
content = f.read()
record = json.loads(content)
one = record["第1名"]
two = record["第2名"]
three = record["第3名"]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -134,7 +142,14 @@ while True: ...@@ -134,7 +142,14 @@ while True:
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20)) screen.blit(scoreSurf,(850,20))
scoreSurf = basic_font.render("第1名:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,50))
scoreSurf = basic_font.render("第2名:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,80))
scoreSurf = basic_font.render("第3名:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,110))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file \ No newline at end of file
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