Commit 450fb911 by BellCodeEditor

save project

parent 3559194b
Showing with 19 additions and 4 deletions
import pygame
from pygame import locals
import random
import json
pygame.init() # 初始化
......@@ -57,6 +58,13 @@ old_score=score
block_list =pygame.sprite.Group() # 创建精灵组
with open('record.txt','r',encoding='utf-8') as f:
content=f.read()
record=json.loads(content)
one=record['第1名']
two=record['第2名']
three=record['第3名']
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -126,12 +134,19 @@ while True:
score+=sprite.score
sprite.score=0
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
if old_score<score:
score_music.play()
old_score=score
scoreSurf = basic_font.render("分数:"+str(score),True,(255,255,255))
screen.blit(scoreSurf,(850,20))
scoreSurf = basic_font.render("第1名:"+str(one),True,(255,255,255))
screen.blit(scoreSurf,(850,50))
scoreSurf = basic_font.render("第2名:"+str(two),True,(255,255,255))
screen.blit(scoreSurf,(850,80))
scoreSurf = basic_font.render("第3名:"+str(three),True,(255,255,255))
screen.blit(scoreSurf,(850,110))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
FPS.tick(60)
\ No newline at end of file
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