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Commit
3e5fb787
authored
a year ago
by
BellCodeEditor
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parent
bee09905
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18 additions
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4 deletions
my_game.py
my_game.py
View file @
3e5fb787
import
pygame
from
pygame
import
locals
import
random
import
json
pygame
.
init
()
# 初始化
class
Block
(
pygame
.
sprite
.
Sprite
):
# 障碍物精灵类
...
...
@@ -54,9 +54,16 @@ time = 0
gamestate
=
True
score
=
0
speed
=
8
old_score
=
0
old_score
=
0
block_list
=
pygame
.
sprite
.
Group
()
# 创建精灵组
with
open
(
"record.txt"
,
"r"
,
encoding
=
"utf-8"
)
as
f
:
content
=
f
.
read
()
record
=
json
.
loads
(
content
)
one
=
record
[
"第1名"
]
two
=
record
[
"第2名"
]
three
=
record
[
"第3名"
]
print
(
one
,
two
,
three
)
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
@@ -126,11 +133,18 @@ while True:
sprite
.
score
=
0
print
(
score
)
if
score
>
old_score
:
score_audio
.
play
(
score_audio
.
play
(
)
old_score
=
score
)
scoreSurf
=
basic_font
.
render
(
"分数:"
+
str
(
score
),
True
,(
255
,
0
,
0
))
screen
.
blit
(
scoreSurf
,(
850
,
20
))
scoreSurf
=
basic_font
.
render
(
"第1名:"
+
str
(
score
),
True
,(
225
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
850
,
50
))
scoreSurf
=
basic_font
.
render
(
"第2名:"
+
str
(
score
),
True
,(
225
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
850
,
80
))
scoreSurf
=
basic_font
.
render
(
"第3名:"
+
str
(
score
),
True
,(
225
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
850
,
110
))
# 刷新画面
pygame
.
display
.
update
()
...
...
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