Commit 02d81291 by BellCodeEditor

save project

parent 795fb885
Showing with 6 additions and 1 deletions
...@@ -42,7 +42,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -42,7 +42,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
basic_font=pygame.font.Font('STKAITI.TTF',20) basic_font=pygame.font.Font('STKAITI.TTF',20)
score_audio=pygame.mixer_Sound('score.wav') score_audio=pygame.mixer.Sound('score.wav')
index = 0 index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
...@@ -53,6 +53,7 @@ time = 0 ...@@ -53,6 +53,7 @@ time = 0
gamestate = True gamestate = True
score=0 score=0
speed=8 speed=8
old_score=0
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
...@@ -124,6 +125,10 @@ while True: ...@@ -124,6 +125,10 @@ while True:
if sprite.rect.x+sprite.rect.width<wukong.rect.x: if sprite.rect.x+sprite.rect.width<wukong.rect.x:
score+=sprite.score score+=sprite.score
sprite.score=0 sprite.score=0
if old_score<score:
score_audio.play()
old_score=score
scoreSurf=basic_font.render("分数:"+str(score),True,(120,50,0)) scoreSurf=basic_font.render("分数:"+str(score),True,(120,50,0))
screen.blit(scoreSurf,(880,20)) screen.blit(scoreSurf,(880,20))
......
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