Commit 025c2762 by BellCodeEditor

save project

parent 2b47ece9
Showing with 15 additions and 0 deletions
import pygame
from pygame import locals
import random
import json
pygame.init() # 初始化
......@@ -43,6 +44,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png')]
score_audio=pygame.mixer.Sound('score.wav')
basic_font = pygame.font.Font('STKAITI.TTF',32)
index = 0
y = 400
jumpState = "runing"
......@@ -56,6 +58,13 @@ old_score = score
block_list =pygame.sprite.Group() # 创建精灵组
with open('record.txt','r',encoding='utf-8') as f:
content = f.read()
record = json.loads(content)
one = record['第1名']
two = record['第2名']
three = record['第3名']
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -133,6 +142,12 @@ while True:
scoreSurf = basic_font.render("分数:"+str(score),True,(255,255,255))
screen.blit(scoreSurf,(880,20))
scoreSurf = basic_font.render("第1名:"+str(score),True,(255,255,255))
screen.blit(scoreSurf,(880,50))
scoreSurf = basic_font.render("第2名:"+str(score),True,(255,255,255))
screen.blit(scoreSurf,(880,80))
scoreSurf = basic_font.render("第3名:"+str(score),True,(255,255,255))
screen.blit(scoreSurf,(880,110))
# 刷新画面
pygame.display.update()
......
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