Commit efe3e5d2 by BellCodeEditor

auto save

parent 5e99c445
Showing with 34 additions and 5 deletions
import pygame
from pygame import locals
import random
import json
pygame.init() # 初始化
......@@ -54,6 +55,12 @@ score = 0
speed = 8
old_score = score
block_list =pygame.sprite.Group() # 创建精灵组
with open('record.txt', 'r', encoding='utf-8') as f:
content = f.read() #文件读取操作
record = json.loads(content)
one = record["第1名"]
two = record["第2名"]
thr = record["第3名"]
while True:
for event in pygame.event.get():
......@@ -118,15 +125,37 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200))
gamestate = False
if score>one:
if score>one:
record["第1名"] = score
record["第2名"] = one
record["第3名"] = two
elif score > two:
record["第2名"] = score
record["第3名"] = two
else:
if sprite.rect.x + sprite.rect.width < wukong.rect.x:
record["第3名"] = score
record = json.dumps(record, ensure_ascii=False)
with open("record.txt","w", encoding='utf-8') as f:
f.write(record)
else:
if (sprite.rect.x + sprite.rect.width) < wukong.rect.x:
score += sprite.score
sprite.score = 0
if score > old_score:
score_audio.play()
old_score = score
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
scoreSurf = basic_font.render("分数:"+str(score), True, (255, 255, 255))
screen.blit(scoreSurf, (880,20))
scoreSurf = basic_font.render("第1名:"+str(one), True, (255, 255, 255))
screen.blit(scoreSurf, (880,50))
scoreSurf = basic_font.render("第2名:"+str(two), True, (255, 255, 255))
screen.blit(scoreSurf, (880,80))
scoreSurf = basic_font.render("第3名:"+str(thr), True, (255, 255, 255))
screen.blit(scoreSurf, (880,110))
# 刷新画面
pygame.display.update()
......
{"第1名": 0, "第2名": 0, "第3名": 0}
\ No newline at end of file
{"第1名": 4, "第2名": 0, "第3名": 0}
\ No newline at end of file
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