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Commit
eee9761e
authored
3 years ago
by
BellCodeEditor
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parent
686c5f10
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1 changed file
with
10 additions
and
2 deletions
my_game.py
my_game.py
View file @
eee9761e
...
...
@@ -14,6 +14,7 @@ class Block(pygame.sprite.Sprite): # 障碍物精灵类
# 障碍物绘制坐标
self
.
rect
.
x
=
1000
self
.
rect
.
y
=
500
-
self
.
rect
.
height
self
.
score
=
1
class
Player
(
pygame
.
sprite
.
Sprite
):
# 悟空
def
__init__
(
self
,
image
):
...
...
@@ -49,6 +50,8 @@ road_x = 0
bg_x
=
0
time
=
0
gamestate
=
True
score
=
0
old_score
=
score
block_list
=
pygame
.
sprite
.
Group
()
# 创建精灵组
...
...
@@ -115,8 +118,13 @@ while True:
gameover
=
pygame
.
image
.
load
(
'gameover.png'
)
# 游戏结束
screen
.
blit
(
gameover
,
(
400
,
200
))
gamestate
=
False
scoreSurf
=
basic_font
.
render
(
"分数:"
+
str
(
score
),
True
,(
255
,
0
,
0
))
screen
.
blit
(
scoreSurf
,(
850
,
20
))
else
:
if
(
sprite
.
rect
.
x
+
sprite
.
rect
.
width
)
<
wukong
.
rect
.
x
:
score
+=
sprite
.
score
sprite
.
score
=
0
scoreSurf
=
basic_font
.
render
(
"分数:"
+
str
(
score
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
880
,
20
))
# 刷新画面
pygame
.
display
.
update
()
...
...
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