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Commit db3fe5ad authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 3bb2e58c
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Showing with 9 additions and 2 deletions
  • my_game.py
my_game.py
View file @ db3fe5ad
......@@ -14,6 +14,7 @@ class Block(pygame.sprite.Sprite): # 障碍物精灵类
# 障碍物绘制坐标
self.rect.x = 1000
self.rect.y = 500 - self.rect.height
self.score=1
class Player(pygame.sprite.Sprite): # 悟空
def __init__(self, image):
......@@ -48,7 +49,7 @@ road_x = 0
bg_x = 0
time = 0
gamestate = True
score=0
block_list =pygame.sprite.Group() # 创建精灵组
while True:
......@@ -107,13 +108,19 @@ while True:
block_list.add(obstacle)
for sprite in block_list: # 遍历、展示障碍物精灵
sprite.rect.x -= 8
screen.blit(sprite.image, (sprite.rect.x, sprite.rect.y))
if sprite.rect.x <= 0-sprite.rect.width:
sprite.kill()
if pygame.sprite.collide_rect(wukong, sprite): # 精灵碰撞检测
gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200))
gamestate = False
else:
if sprite.rect.x + sprite.rect.width<wukong.rect.x:
score +=sprite.score
sprite.score=0
print(score)
# 刷新画面
pygame.display.update()
......
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