Commit b1105718 by BellCodeEditor

auto save

parent 3bb2e58c
Showing with 5 additions and 1 deletions
...@@ -48,6 +48,7 @@ road_x = 0 ...@@ -48,6 +48,7 @@ road_x = 0
bg_x = 0 bg_x = 0
time = 0 time = 0
gamestate = True gamestate = True
score = 0
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
...@@ -114,7 +115,9 @@ while True: ...@@ -114,7 +115,9 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束 gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200)) screen.blit(gameover, (400, 200))
gamestate = False gamestate = False
else:
if sprite.rect.x +sprite.rect.width < wukong.rect.x:
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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