Commit a46d4b8e by BellCodeEditor

save project

parent 091a046e
Showing with 3 additions and 2 deletions
......@@ -49,6 +49,7 @@ bg_x = 0
time = 0
gamestate = True
score = 0
speed = 8
block_list =pygame.sprite.Group() # 创建精灵组
while True:
......@@ -91,7 +92,7 @@ while True:
bg_x = 0
screen.blit(background, (bg_x, 0)) # 远景
road_x -= 8
road_x -= speed
if road_x<=-1000:
road_x = 0
screen.blit(road, (road_x, 500)) # 道路
......@@ -106,7 +107,7 @@ while True:
obstacle = Block(bush,cacti,stone)
block_list.add(obstacle)
for sprite in block_list: # 遍历、展示障碍物精灵
sprite.rect.x -= 8
sprite.rect.x -= speed
screen.blit(sprite.image, (sprite.rect.x, sprite.rect.y))
if sprite.rect.x <= 0-sprite.rect.width:
sprite.kill()
......
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