Commit a10eb58c by BellCodeEditor

save project

parent 7050e3c1
Showing with 13 additions and 1 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
import json
pygame.init() # 初始化 pygame.init() # 初始化
...@@ -56,7 +57,12 @@ time = 0 ...@@ -56,7 +57,12 @@ time = 0
gamestate = True gamestate = True
score=0 score=0
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
with open("record.txt","r",encoding="utf-8") as f:
content=f.read()
record=json.loads(content)
one=record["第1名"]
two=record["第2名"]
three=record["第3名"]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -126,6 +132,12 @@ while True: ...@@ -126,6 +132,12 @@ while True:
sprite.score=0 sprite.score=0
text=me_font.render("分数:"+str(score),True,(255,255,255)) text=me_font.render("分数:"+str(score),True,(255,255,255))
screen.blit(text,(880,20)) screen.blit(text,(880,20))
text1=me_font.render("第1名:"+str(one),True,(255,255,255))
screen.blit(text1,(880,20))
text2=me_font.render("第2名:"+str(two),True,(255,255,255))
screen.blit(text1,(880,20))
text3=me_font.render("第3名:"+str(three),True,(255,255,255))
screen.blit(text1,(880,20))
if score>old_score: if score>old_score:
music.play() music.play()
old_score=score old_score=score
......
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