Commit 971a08e4 by BellCodeEditor

save project

parent 5a54418c
Showing with 15 additions and 3 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
import json
pygame.init() # 初始化 pygame.init() # 初始化
...@@ -54,7 +55,12 @@ gamestate = True ...@@ -54,7 +55,12 @@ gamestate = True
score=0 score=0
old_score=score old_score=score
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
with open('record.txt','r',encoding='utf-8') as f:
content=f.read()
record=json.louds(content)
one=record["第1名"]
two=record["第2名"]
thr=record["第3名"]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -128,6 +134,12 @@ while True: ...@@ -128,6 +134,12 @@ while True:
#fenshu #fenshu
scoreSulf=basic_font.render("分数:"+str(score),True,(123,111,111)) scoreSulf=basic_font.render("分数:"+str(score),True,(123,111,111))
screen.blit(scoreSulf,(800,20)) screen.blit(scoreSulf,(800,20))
scoreSulf=basic_font.render("第1名:"+str(one),True,(123,111,111))
screen.blit(scoreSulf,(800,50))
scoreSulf=basic_font.render("第2名:"+str(two),True,(123,111,111))
screen.blit(scoreSulf,(800,80))
scoreSulf=basic_font.render("第3名:"+str(thr),True,(123,111,111))
screen.blit(scoreSulf,(800,110))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(50)
\ No newline at end of file \ No newline at end of file
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