Commit 9082d8d4 by BellCodeEditor

save project

parent 686c5f10
Showing with 9 additions and 2 deletions
File added
......@@ -14,6 +14,7 @@ class Block(pygame.sprite.Sprite): # 障碍物精灵类
# 障碍物绘制坐标
self.rect.x = 1000
self.rect.y = 500 - self.rect.height
self.score=1
class Player(pygame.sprite.Sprite): # 悟空
def __init__(self, image):
......@@ -30,6 +31,7 @@ screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption("悟空酷跑")
# 载入图片
score=0
background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
......@@ -72,14 +74,14 @@ while True:
if gamestate == True:
if jumpState == "up": # 起跳状态
if t > 0:
y -= t
y -=2*t
wukong.rect.y = y
t -= 2
else:
jumpState = "down"
if jumpState == "down": # 降落状态
if t <= 30:
y += t
y +=2*t
wukong.rect.y = y
t += 2
else:
......@@ -115,6 +117,11 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200))
gamestate = False
else:
if sprite.rect.x+sprite.rect.width<wukong.rect.x:
score+=sprite.score
sprite.score=0
print(score)
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
......
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