Commit 87246582 by BellCodeEditor

save project

parent 686c5f10
Showing with 10 additions and 5 deletions
......@@ -40,14 +40,15 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
basic_font = pygame.font.Font('STKAITI.TTF',32)
index = 0
y = 400
jumpState = "runing"
jumpState = "running"
t = 30
road_x = 0
bg_x = 0
time = 0
score=0
gamestate = True
block_list =pygame.sprite.Group() # 创建精灵组
......@@ -58,13 +59,13 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if jumpState == "runing":
if jumpState == "running":
if event.key == locals.K_SPACE:
jumpState = "up"
# 悟空造型
wukong = Player(hero[index])
if jumpState == "runing": # 跑步状态下
if jumpState == "running": # 跑步状态下
index += 1
if index >= 5:
index = 0
......@@ -115,7 +116,11 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200))
gamestate = False
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
else:
if sprite.rect.width+sprite.rect.x<wukong.rect.x:
score+=sprite.score
sprite.score=0
print(score)
screen.blit(scoreSurf,(850,20))
# 刷新画面
......
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