Commit 7ecc5929 by BellCodeEditor

save project

parent 2b456a86
Showing with 4 additions and 0 deletions
...@@ -67,6 +67,7 @@ while True: ...@@ -67,6 +67,7 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState = "up" jumpState = "up"
speed = 8 + score//3
# 悟空造型 # 悟空造型
wukong = Player(hero[index]) wukong = Player(hero[index])
if jumpState == "runing": # 跑步状态下 if jumpState == "runing": # 跑步状态下
...@@ -125,6 +126,9 @@ while True: ...@@ -125,6 +126,9 @@ while True:
score += sprite.score score += sprite.score
sprite.score = 0 sprite.score = 0
if score > old_score:
score_audio.play()
old_score = score
# 分数 # 分数
scoreSurf = basic_font.render("分数:"+str(score), True, (255, 255, 255)) scoreSurf = basic_font.render("分数:"+str(score), True, (255, 255, 255))
screen.blit(scoreSurf, (880,20)) screen.blit(scoreSurf, (880,20))
......
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