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Commit
74df70e6
authored
3 years ago
by
BellCodeEditor
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my_game.py
my_game.py
View file @
74df70e6
import
pygame
from
pygame
import
locals
import
random
import
json
pygame
.
init
()
# 初始化
class
Block
(
pygame
.
sprite
.
Sprite
):
# 障碍物精灵类
...
...
@@ -129,9 +129,21 @@ while True:
if
score
>
old_score
:
score_audio
.
play
()
# 分数
with
open
(
"record.txt"
,
"r"
,
encoding
=
'utf-8'
)
as
f
:
content
=
f
.
read
()
record
=
json
.
loads
(
content
)
a1
=
record
[
"第1名"
]
a2
=
record
[
"第2名"
]
a3
=
record
[
"第3名"
]
scoreSurf
=
basic_font
.
render
(
"分数:"
+
str
(
score
),
True
,
(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,
(
880
,
20
))
scoreSurf
=
basic_font
.
render
(
"1:"
+
str
(
a1
),
True
,
(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,
(
880
,
50
))
scoreSurf
=
basic_font
.
render
(
"2:"
+
str
(
a2
),
True
,
(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,
(
880
,
80
))
scoreSurf
=
basic_font
.
render
(
"3:"
+
str
(
a3
),
True
,
(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,
(
880
,
110
))
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
\ No newline at end of file
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