Commit 7034e69f by BellCodeEditor

save project

parent 3bb2e58c
Showing with 14 additions and 1 deletions
......@@ -14,6 +14,7 @@ class Block(pygame.sprite.Sprite): # 障碍物精灵类
# 障碍物绘制坐标
self.rect.x = 1000
self.rect.y = 500 - self.rect.height
self.score=1
class Player(pygame.sprite.Sprite): # 悟空
def __init__(self, image):
......@@ -40,6 +41,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
y = 400
jumpState = "runing"
......@@ -48,7 +50,7 @@ road_x = 0
bg_x = 0
time = 0
gamestate = True
score=0
block_list =pygame.sprite.Group() # 创建精灵组
while True:
......@@ -85,6 +87,8 @@ while True:
jumpState = "runing"
t =30
# 将背景图画上去
bg_x -= 1
if bg_x<=-1000:
......@@ -115,6 +119,14 @@ while True:
screen.blit(gameover, (400, 200))
gamestate = False
else:
if sprite.rect.x+sprite.rect.width<wukong.rect.x:
score+=sprite.score
sprite.score=0
defen=pygame.font.Font('STKAITI.TTF',40)
text=defen.render('得分:'+str(score),True,(0,0,0))
screen.blit(text,(400,20))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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