Commit 6c1399b0 by BellCodeEditor

save project

parent 420e9ceb
Showing with 1 additions and 2 deletions
......@@ -5,10 +5,8 @@ import random
pygame.init() # 初始化
class Block(pygame.sprite.Sprite): # 障碍物精灵类
def __init__(self,image1,image2,image3):
super().__init__()
# 加载障碍物的图片
self.image = random.choice([image1, image2, image3])
# 根据障碍物位图的宽高设置矩形
self.rect = self.image.get_rect()
# 障碍物绘制坐标
......@@ -76,6 +74,7 @@ while True:
if jumpState == "up": # 起跳状态
if t > 0:
y -= t
wukong.rect.y = y
t -= 2
else:
......
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