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Commit 6a14c991 authored 2 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 686c5f10 c164145l1437p256a14520/wx452484
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Showing with 7 additions and 0 deletions
  • my_game.py
my_game.py
View file @ 6a14c991
...@@ -24,6 +24,7 @@ class Player(pygame.sprite.Sprite): # 悟空 ...@@ -24,6 +24,7 @@ class Player(pygame.sprite.Sprite): # 悟空
self.rect = self.image.get_rect() self.rect = self.image.get_rect()
self.rect.x = 150 self.rect.x = 150
self.rect.y = 400 self.rect.y = 400
self.score=1
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
...@@ -50,6 +51,7 @@ bg_x = 0 ...@@ -50,6 +51,7 @@ bg_x = 0
time = 0 time = 0
gamestate = True gamestate = True
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
while True: while True:
...@@ -115,6 +117,11 @@ while True: ...@@ -115,6 +117,11 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束 gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200)) screen.blit(gameover, (400, 200))
gamestate = False gamestate = False
else:
if sprite.rect.x+sprite.rect.width<=wukong.rect.x:
score += sprite.score
sprite.score = 0
print(score)
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20)) screen.blit(scoreSurf,(850,20))
......
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