diff --git a/my_game.py b/my_game.py index bf23878..4cab4e6 100644 --- a/my_game.py +++ b/my_game.py @@ -49,6 +49,7 @@ road_x = 0 bg_x = 0 time = 0 gamestate = True +score=0 block_list =pygame.sprite.Group() # 创建精灵组 @@ -115,8 +116,12 @@ while True: gameover = pygame.image.load('gameover.png') # 游戏结束 screen.blit(gameover, (400, 200)) gamestate = False - scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) - screen.blit(scoreSurf,(850,20)) + else: + if sprite.rect.x+sprite.rect.width<wukong.rect.x: + score+=1 + print(score) + # scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) + # screen.blit(scoreSurf,(850,20)) # 刷新画面 pygame.display.update()