diff --git a/my_game.py b/my_game.py
index bf23878..4cab4e6 100644
--- a/my_game.py
+++ b/my_game.py
@@ -49,6 +49,7 @@ road_x = 0
 bg_x = 0
 time = 0
 gamestate = True
+score=0
 
 block_list =pygame.sprite.Group()   # 创建精灵组
 
@@ -115,8 +116,12 @@ while True:
                 gameover = pygame.image.load('gameover.png')     # 游戏结束
                 screen.blit(gameover, (400, 200))
                 gamestate = False
-        scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
-        screen.blit(scoreSurf,(850,20))
+            else:
+                if sprite.rect.x+sprite.rect.width<wukong.rect.x:
+                    score+=1
+                    print(score)
+        # scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
+        # screen.blit(scoreSurf,(850,20))
 
         # 刷新画面
         pygame.display.update()