Commit 47b04d6c by BellCodeEditor

save project

parent a7e03025
Showing with 8 additions and 2 deletions
......@@ -40,6 +40,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
score_audio = pygame.mixer.sound("score.wav")
basic_font = pygame.font.Font('STKAITI.TTF',32)
index = 0
y = 400
......@@ -52,6 +53,8 @@ gamestate = True
block_list =pygame.sprite.Group() # 创建精灵组
score=0
speed=8
old_score=0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -92,7 +95,7 @@ while True:
bg_x = 0
screen.blit(background, (bg_x, 0)) # 远景
road_x -= 8
road_x -= speed
if road_x<=-1000:
road_x = 0
screen.blit(road, (road_x, 500)) # 道路
......@@ -107,7 +110,7 @@ while True:
obstacle = Block(bush,cacti,stone)
block_list.add(obstacle)
for sprite in block_list: # 遍历、展示障碍物精灵
sprite.rect.x -= 8
sprite.rect.x -= speed
screen.blit(sprite.image, (sprite.rect.x, sprite.rect.y))
if sprite.rect.x <= 0-sprite.rect.width:
sprite.kill()
......@@ -119,6 +122,9 @@ while True:
if(sprite.rect.x+sprite.rect.width)<wukong.rect.x:
score+=sprite.score
sprite.score=0
if score>old_score:
score_audio.play()
old_score=score
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
......
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