Commit 470e5bf6 by BellCodeEditor

save project

parent 72efc83b
Showing with 16 additions and 1 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
import json
pygame.init() # 初始化 pygame.init() # 初始化
...@@ -53,7 +54,14 @@ gamestate = True ...@@ -53,7 +54,14 @@ gamestate = True
score = 0 score = 0
speed = 8 speed = 8
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group()
# 创建精灵组
with open('record.txt','r',encoding='utf-8') as f:
content = f.read()
record = json.loads(content)
one = record["第1名"]
two = record["第2名"]
three = record["第3名"]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -126,6 +134,13 @@ while True: ...@@ -126,6 +134,13 @@ while True:
scoreSurf = basic_font.render("分数"+str(score),True,(255,255,6)) scoreSurf = basic_font.render("分数"+str(score),True,(255,255,6))
screen.blit(scoreSurf,(880,20)) screen.blit(scoreSurf,(880,20))
scoreSurf = basic_font.render("第1名"+str(score),True,(255,255,6))
screen.blit(scoreSurf,(880,50))
scoreSurf = basic_font.render("第2名"+str(score),True,(255,255,6))
screen.blit(scoreSurf,(880,80))
scoreSurf = basic_font.render("第3名"+str(score),True,(255,255,6))
screen.blit(scoreSurf,(880,110))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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