Commit 37fe6b17 by BellCodeEditor

save project

parent d218ecf0
Showing with 24 additions and 1 deletions
import pygame
from pygame import locals
import random
import json
pygame.init() # 初始化
class Block(pygame.sprite.Sprite): # 障碍物精灵类
......@@ -55,6 +55,18 @@ score=0
speed=0
old_score=0
block_list =pygame.sprite.Group() # 创建精灵组
with open('score.txt','r',encoding='utf-8')as f
content=f.read()
record=json.loads(content)
one=record['第一名']
two=record['第二名']
thr=record['第三名']
while True:
for event in pygame.event.get():
......@@ -128,6 +140,17 @@ while True:
old_score=score
scoreSurf = basic_font.render("score:"+str(score),True,(0,89,0))
screen.blit(scoreSurf,(850,20))
scoreSurf=basic_font.render('第一名:'str(score),True,(255,255,255))
screen.blit(scoreSurf,(880,50))
scoreSurf=basic_font.render('第二名:'str(score),True,(255,255,255))
screen.blit(scoreSurf,(880,80))
scoreSurf=basic_font.render('第三名:'str(score),True,(255,255,255))
screen.blit(scoreSurf,(880,110))
# 刷新画面
pygame.display.update()
......
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