Commit 2c093a7f by BellCodeEditor

save project

parent b58a75bd
Showing with 2 additions and 2 deletions
...@@ -40,7 +40,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -40,7 +40,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'), pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
bt = pygame.font.Font('STKAITI.TTF',32) basic_font = pygame.font.Font('STKAITI.TTF',32)
index = 0 index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
...@@ -119,7 +119,7 @@ while True: ...@@ -119,7 +119,7 @@ while True:
if sprite.rect.x+sprite.rect.width<wukong.rect.x: if sprite.rect.x+sprite.rect.width<wukong.rect.x:
score+=sprite.score score+=sprite.score
sprite.score=0 sprite.score=0
s=bt.render("分数:"+str(score),True,(0,0,0)) s=basic_font.render("分数:"+str(score),True,(0,0,0))
screen.blit(s,(960,10)) screen.blit(s,(960,10))
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20)) screen.blit(scoreSurf,(850,20))
......
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