Commit 1c6a4a0c by BellCodeEditor

save project

parent 3bb2e58c
Showing with 7 additions and 0 deletions
......@@ -14,6 +14,7 @@ class Block(pygame.sprite.Sprite): # 障碍物精灵类
# 障碍物绘制坐标
self.rect.x = 1000
self.rect.y = 500 - self.rect.height
self.score = 1
class Player(pygame.sprite.Sprite): # 悟空
def __init__(self, image):
......@@ -48,6 +49,8 @@ road_x = 0
bg_x = 0
time = 0
gamestate = True
score = 0
block_list =pygame.sprite.Group() # 创建精灵组
......@@ -114,6 +117,10 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200))
gamestate = False
else:
if sprite.rect.x + sprite.rect.width < wukong.rect.x:
score += sprite.score
sprite.score = 0
# 刷新画面
pygame.display.update()
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment