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Commit
0c19e969
authored
Jul 17, 2022
by
BellCodeEditor
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686c5f10
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3 changed files
with
29 additions
and
4 deletions
STKAITI.TTF
my_game.py
score.txt
STKAITI.TTF
0 → 100644
View file @
0c19e969
File added
my_game.py
View file @
0c19e969
import
pygame
from
pygame
import
locals
import
random
import
json
pygame
.
init
()
# 初始化
...
...
@@ -11,12 +12,13 @@ class Block(pygame.sprite.Sprite): # 障碍物精灵类
self
.
image
=
random
.
choice
([
image1
,
image2
,
image3
])
# 根据障碍物位图的宽高设置矩形
self
.
rect
=
self
.
image
.
get_rect
()
self
.
score
=
0
# 障碍物绘制坐标
self
.
rect
.
x
=
1000
self
.
rect
.
y
=
500
-
self
.
rect
.
height
class
Player
(
pygame
.
sprite
.
Sprite
):
# 悟空
def
__init__
(
self
,
image
):
def
__init__
(
self
,
image
):
super
()
.
__init__
()
# 加载悟空精灵图像
self
.
image
=
image
...
...
@@ -49,9 +51,16 @@ road_x = 0
bg_x
=
0
time
=
0
gamestate
=
True
score
=
0
ole_score
=
score
block_list
=
pygame
.
sprite
.
Group
()
# 创建精灵组
with
open
(
'score.txt'
,
'r'
,
encoding
=
'utf-8'
)
as
f
:
concert
=
f
.
read
()
recond
=
json
.
loads
(
content
)
one
=
content
[
'第一名'
]
two
=
content
[
'第二名'
]
thr
=
content
[
'第三名'
]
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
@@ -115,8 +124,22 @@ while True:
gameover
=
pygame
.
image
.
load
(
'gameover.png'
)
# 游戏结束
screen
.
blit
(
gameover
,
(
400
,
200
))
gamestate
=
False
scoreSurf
=
basic_font
.
render
(
"分数:"
+
str
(
score
),
True
,(
255
,
0
,
0
))
screen
.
blit
(
scoreSurf
,(
850
,
20
))
else
:
if
(
sprite
.
rect
.
x
+
sprite
.
rect
.
width
)
<
wukong
.
rect
.
x
:
score
+=
sprite
.
score
sprite
.
score
+
0
if
score
>
old_score
:
score_audio
.
play
()
old_score
=
score
scoreSurf
=
basic_font
.
render
(
"分数:"
+
str
(
score
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
880
,
20
))
scoreSurf
=
basic_font
.
render
(
"第一名:"
+
str
(
score
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
880
,
50
))
scoreSurf
=
basic_font
.
render
(
"第二名:"
+
str
(
score
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
880
,
80
))
scoreSurf
=
basic_font
.
render
(
"第三名:"
+
str
(
score
),
True
,(
255
,
255
,
255
))
screen
.
blit
(
scoreSurf
,(
880
,
110
))
# 刷新画面
pygame
.
display
.
update
()
...
...
score.txt
0 → 100644
View file @
0c19e969
{"第1名": 0, "第2名": 0, "第3名": 0}
\ No newline at end of file
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