Commit 09adb2b7 by BellCodeEditor

auto save

parent 686c5f10
Showing with 8 additions and 3 deletions
...@@ -48,8 +48,9 @@ t = 30 ...@@ -48,8 +48,9 @@ t = 30
road_x = 0 road_x = 0
bg_x = 0 bg_x = 0
time = 0 time = 0
gamestate = True score=0
gamestate = True
block_list =pygame.sprite.Group() # 创建精灵组 block_list =pygame.sprite.Group() # 创建精灵组
while True: while True:
...@@ -115,8 +116,12 @@ while True: ...@@ -115,8 +116,12 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束 gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200)) screen.blit(gameover, (400, 200))
gamestate = False gamestate = False
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0)) else:
screen.blit(scoreSurf,(850,20)) if sprite.rect.x+sprite.rect.width<wukong.rect.x:
score+=1
print(score)
# scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
# screen.blit(scoreSurf,(850,20))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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