Commit 06fd3c45 by BellCodeEditor

save project

parent 622a12f0
Showing with 15 additions and 5 deletions
File added
......@@ -14,7 +14,13 @@ class Block(pygame.sprite.Sprite): # 障碍物精灵类
# 障碍物绘制坐标
self.rect.x = 1000
self.rect.y = 500 - self.rect.height
self.score = 1
if self.image == image1:
self.score = 1
elif self.image == image2:
self.score = 2
else:
self.score = 5
class Player(pygame.sprite.Sprite): # 悟空
def __init__(self, image):
super().__init__()
......@@ -44,14 +50,14 @@ basic_font = pygame.font.Font('STKAITI.TTF',32)
index = 0
y = 400
jumpState = "runing"
t = 30
t = 40
road_x = 0
bg_x = 0
time = 0
gamestate = True
block_list =pygame.sprite.Group() # 创建精灵组
score = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -78,13 +84,13 @@ while True:
else:
jumpState = "down"
if jumpState == "down": # 降落状态
if t <= 30:
if t <= 40:
y += t
wukong.rect.y = y
t += 2
else:
jumpState = "runing"
t =30
t = 40
# 将背景图画上去
bg_x -= 1
......@@ -115,6 +121,10 @@ while True:
gameover = pygame.image.load('gameover.png') # 游戏结束
screen.blit(gameover, (400, 200))
gamestate = False
else:
if sprite.rect.x + sprite.rect.width < wukong.rect.x:
score += sprite.score
sprite.score = 0
scoreSurf = basic_font.render("分数:"+str(score),True,(255,0,0))
screen.blit(scoreSurf,(850,20))
......
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