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Commit
b1361d7e
authored
2 years ago
by
BellCodeEditor
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parent
401fcc18
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my_game.py
my_game.py
View file @
b1361d7e
...
@@ -35,6 +35,7 @@ hero =[pygame.image.load('hero1.png'),
...
@@ -35,6 +35,7 @@ hero =[pygame.image.load('hero1.png'),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
pygame
.
image
.
load
(
'hero5.png'
)]
index
=
0
index
=
0
jf
=
0
gamestat
=
True
gamestat
=
True
road_x
=
0
road_x
=
0
time
=
0
time
=
0
...
@@ -110,6 +111,8 @@ while True:
...
@@ -110,6 +111,8 @@ while True:
gameover
=
pygame
.
image
.
load
(
'gameover.png'
)
gameover
=
pygame
.
image
.
load
(
'gameover.png'
)
screen
.
blit
(
gameover
,(
400
,
150
))
screen
.
blit
(
gameover
,(
400
,
150
))
gamestat
=
False
gamestat
=
False
else
:
if
screen
.
blit
(
obstacle
.
image
,(
obstacle
.
rect
.
x
,
obstacle
.
rect
.
y
))
screen
.
blit
(
obstacle
.
image
,(
obstacle
.
rect
.
x
,
obstacle
.
rect
.
y
))
# 刷新画面
# 刷新画面
...
...
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